INVASION ENDS IN A QUESTION

 Edouard Detaille,  Vive L'Empereur!  1891

Edouard Detaille, Vive L'Empereur! 1891

Perhaps the most disappointing thing about invasion is its conclusion in uncertainty. Instead of rewarding us with an answer as we pound our tankard of mead on the table, it leaves us disquieted and ill at ease. This seems ironic, with an invasion generally the product of great certainty, requiring decisiveness and a commitment to action to get the job done.

This has led to the creative impetus associated with invasive change being seen as problematic, where fools rush in and wise men fear to go. Such an association has also done much to justify the wretchedness and treachery affiliated with "reckless" behaviour, the thrill of conquest being valued for many as the pinnacle moment of creativity.

However, in drawing invasion is lifted from its isolated position as an outcome and included to play its part in a greater creative process.

In the words of Churchill, "...this is not the end, it's not the beginning of the end but perhaps it is the end of the beginning".

For drawing an invasion is the introductory stage of a creative project, the assemblage of values on the field. Impetus coming from the Latin: to attack. In drawing we take what we see and value: lines, shapes, texture, shades...and then we throw them on to the page, in a passionate fury, like a scene from Game of Thrones. Then, as we wipe the spatted ink from our brow and lay our stump of charcoal aside, we are left aghast at the utter carnage we have created (or seemingly desecrated) onto the page.

However, drawing is a process makes sense of change,this lightly rendered medium, sensitively applied, easily adjusted, enables us to sensitively evaluate what has been positioned before us and intelligently develop a means cultivate a point of resolution.

Moreover, as we survey this mass of assembled casualties we call a design, we are presented with one undeniable fact, the problem created is one of value- a valuable problem. All the elements we have added to our creative engagement have been things we fancied, people we wanted to invite to the party, villages we have wanted to plunder and pillage. As a valuable problem we therefore have a problem of our own choosing, a problem that translates into a valuable question.

Inspired by our question we are led back to the breach, but not as an antagonist but an emissary with a quest, to connect rather than plunder, to resolve what we have rather than destroy what we have not and in doing so, to empathise with bright new ideas and drink our mead in peace. 

To find out more check out the audio file below...